The original graphics classes of Java Ð the AWT Ð provide functionallity at a very low level. A lot of coding effort is required to provide even a simple GUI. The Swing classes are built on top of the AWT and largely suplant it; they provide much higher level components so that you can rapidly bolt together the look, feel and functionallity for a graphic-driven application.
This topic is presented on public courses
Java Programming for the Web,
Java Extra
Examples from our training material
Specialist books
Background information
This module is available under an
Open Training Notes License for free download from
http://www.training-notes.co.uk.
Topics covered in this module
Background.
Simple Swing.
Hello Swing World.
Using multiple components.
Event handling.
Feedback from events on individual components.
Providing feedback in the GUI.
Hello Swing World as an applet.
A Complete GUI on an applet.
More Complex Swing.
The JTree component.
The JTable Component.
Complete learning
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